Re: Windows Gaming WAS Is it yet possible to _really_ switch…

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Author: Patrick C
Date:  
To: Main PLUG discussion list
Subject: Re: Windows Gaming WAS Is it yet possible to _really_ switch from Windows?
Your rig should have plenty of power for those games. :-)

From some Cedega release notes: "
64-bit Linux distributions

Since Cedega is intended to run standard 32-bit Windows games, it is by
nature a 32-bit application. When running Cedega on a 64-bit Linux system,
an appropriate 32-bit compatibility environment must be available. Please
see the documentation for your Linux distribution to learn more about
running 32-bit applications on your system.

Additionally the following items may be of note:

- ALSA 1.0.11 or later is required in order to have working mmap
support for ALSA on 64-bit kernels. If you have an earlier version of ALSA
you should either disable mmap, or upgrade your ALSA drivers.
- Depending on your system, you may also need to install 32-bit OpenGL
drivers. Please run the video system tests to determine if you have working
32-bit OpenGL drivers.
- Joysticks may not be working with 64-bit kernels. On recent kernels
(e.g. 2.6.16) you may be able to get working 32-bit joystick via the Linux
2.2 interface. In order to use this, you must modprobe the ``joydev''
module. However it is not possible to get force feedback via this older
interface.

"
On Jan 10, 2008 10:31 AM, Erich Newell <> wrote:

> This sounds highly promising. I will be looking into it once I'm all
> packed and set to move (I'm moving to SF next month). Mostly I want to
> play FarCry, Uru and a couple other older games so I'm guessing
> they're more likely to be supported. My Gamebox / MythTV Backend /
> Rainbow Cracker / DVD Ripper / FTA Satellite Receiver is an Opteron
> 180, 4GB RAM with an NVidia 7800GS...hopefully enough power. In any
> case, right now I'm running SpinRite on my main rig because of some
> weird EMASK errors that keep wrecking my RAID6 just to make sure it is
> a software bug and not actual hardware flaking out...
>
> Another thought comes to mind: Are there any issues running 32bit
> compatible Wine/Cedega on a 64bit platform that you're aware of?
>
> Regarding the other bit: I *highly* recommend UrbanTerror. The
> graphics are a bit dated, but the gameplay is fantastic and much
> better than the original counterstrike in my book (it uses Q3A physics
> with a 125fps cap). I recommend the FSK405 servers (My nick is
> FSK405|BRC :) and the BD server as well. The community isn't all that
> large as the game is so old, but I take this as a positive because
> there are a majority of mature players online rather than the vast
> numbers of whiny, small ego-ed, punks one finds populating most FPS
> game servers. Oh...and did I mention it runs AWESOME on Linux? There
> is even a 64bit binary that works flawlessly...also, being such an old
> game one can play it on old hardware...in case you want to have
> multiple gameboxen in your house and want to build them from old
> hardware.
>
> P.S. Once you're comfortable with the game, there is an advanced
> player map called Superman...which is fun to run around on and
> discover even without a game in progress. Check it out.
>
>
>
> On Jan 9, 2008 9:33 PM, Patrick C <> wrote:
> > That seems like a very interesting idea with VMWare. Another option to
> > consider is CDEMU, which supports mounting Alcohol images (which are
> able to
> > contain tricks to make them act like copyrighted discs). The problem for
> > that would be in getting Cedega to recognize CDEMU as a CD-ROM drive.
> The
> > issue, though, doesn't lie in the emulation software; Cedega implements
> the
> > copy-protection stuff such that you can use the original disc
> successfully.
> >
> > Thanks for reminding me of UrbanTerror. I've read about it before, but
> later
> > forgot. I'll give it a whirl, and if it's (close to) as good as
> > Counter-Strike, I'll use it as a replacement. As far as running Steam
> games
> > under Linux, there are only a few things to consider:
> >
> > Which emulation software will you use?
> > If you use the partially proprietary Cedega, you have a bit more of a
> > guarantee, and maybe better performance. On the other hand, if you
> choose
> > Wine, you will probably have comparable support, but more difficulty
> setting
> > up. Wine vs Cedega performance used to lean hard in Cedega's favor, but
> Wine
> > has made leaps in DirectX support recently, and is often as good as or
> > better than Cedega, performance-wise. It's also free, and more commonly
> > updated. Read up on the Cedega forums at transgaming.org (or maybe it's
> > forums.cedega.com) before you decide whether or not to invest in it
> (it's
> > pretty cheap, though, so I wouldn't worry as long as you remember to
> cancel
> > and save your little installer file).
> >
> > Do the games you want to run have OpenGL support?
> > If they do, you can actually get very close to native performance, as
> the
> > graphics calls (often the most demanding as far as computation work) are
> > native. If you're not sure if your games have an OpenGL option, read
> around
> > online. Any game that also has a Mac version has an OpenGL option.
> > Experiment with OpenGL vs DirectX; different games work better with one
> or
> > the other.
> >
> > Some Steam-specific tips:
> > -Steam games have options that can greatly affect performance,
> especially
> > under Wine/Cedega. You can, for example, specify which DirectX version
> you'd
> > like to use, resolution, and heap-size in the call to Steam (used by
> game
> > shortcuts). You can find the command line options documentation for
> Valve
> > games here.
> > -Steam uses the Microsoft core fonts, which Wine does not come with!
> Neither
> > does Ubuntu, or any other free distribution. Look around for the
> appropriate
> > packages, or install the TTFs in your Wine font folder manually.
> Otherwise,
> > you end up with a blank steam interface.
> > -Steam (but not the games) performance can be greatly affected by Wine's
> > scheduler options.
> > -Source games may have some sound issues.
> >
> > For more detailed help on these Steam problems/workarounds, visit the
> Wine
> > AppDB, which should have you covered. :-)
> >
> > As far as performance... if you're barely running the games under
> Windows,
> > don't attempt them under Linux. If you can run them on max settings,
> > depending on the game's age, you will either be able to run them on max
> > settings with slightly less performance or on lower settings with
> comparable
> > performance, but either way, playability is a sure bet. Of course, the
> usual
> > issues with Linux game performance also apply (you'll want your vendor's
> > proprietary 3D drivers, etc).
> >
> > On Jan 8, 2008 5:58 PM, Erich Newell <> wrote:
> > > Hmm. It would be a total hack...but if they allow mounting of the
> > > drives via the network, you could run VMWare with windoze...mount the
> > > ISO via DaemonTools and share it out?
> > >
> > > I don't have games with these requirements any longer. Actually, the
> > > newest game I play is UrbanTerror 4.1, which is based on Quake3
> > > (ioQuake)...I'd like to try the newer games, but not enough to guinea
> > > pig their feasibility under reenix.
> > >
> > > What Steam-based games work and what horsepower is needed? What's the
> > > performance hit?
> > >
> > >
> > >
> > >
> > >
> > > On Jan 8, 2008 5:23 PM, Patrick C <> wrote:
> > > > I've actually done a LAN party from Linux, myself, so I could talk
> to
> > you
> > > > about that. As for D-Tools vs `mount -t iso9660 -o loop`, the
> > > > copy-protection features used by many modern games are unsupported
> > > > (nonexistent) on Linux. Cedega provides these services, but does not
> > support
> > > > mounting ISO images. (I've tried editing the configuration files by
> > hand,
> > > > too.)
> > > >
> > > >
> > > >
> > > > On Jan 8, 2008 3:53 PM, Erich Newell < >
> wrote:
> > > > > Awesome to hear. I'd like to pick his brain on how he has some of
> the
> > > > > games configured...as far as the "cons": Wine can be fooled into
> > > > > mounting ISOs as CDROM drives by first mounting them as loop
> devices
> > > > > under fstab and then adding them using winecfg.
> > > > >
> > > > > :)
> > > > >
> > > > > Who needs daemon tools?
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > On Jan 8, 2008 3:41 PM, Patrick C < >
> wrote:
> > > > > > I just thought I'd throw this out there, since it's related...
> > > > > >
> > > > > > I just threw a LAN party on the 31st with about 18 people. One
> of
> > those
> > > > > > people ran Linux (Ubuntu 7.10) for the reason that he couldn't
> > install
> > > > > > Windows on his computer. He said that his Windows XP license is
> an
> > > > upgrade
> > > > > > from a Windows 98 license which is also an upgrade license, and
> > nothing
> > > > > > older than that recognizes his CD-ROM drive. He already had most
> of
> > the
> > > > > > games we were going to play (some recent, some older:
> > Counter-Strike:
> > > > > > Source, Warcraft III, Starcraft, Age of Empires III) working
> with
> > Wine.
> > > > For
> > > > > > the rest (or ones that were simply buggy) I threw my copy of
> Cedega
> > on
> > > > there
> > > > > > and pointed them to his Wine directories for the shortcuts, and
> the
> > > > games
> > > > > > ran and performed fairly well.
> > > > > >
> > > > > > The cons were not really show-stoppers. A minor performance loss
> and
> > a
> > > > > > slightly more complicated installation process. The things he
> missed
> > out
> > > > on
> > > > > > were tools like Daemon Tools and Daemonscript (which I combined
> so
> > > > nobody
> > > > > > would have to pass around CDs)--not the games themselves. That
> said,
> > > > real
> > > > > > Linux games hardly exist outside of Id Software's stuff, and the
> > > > selection
> > > > > > of Windows games guaranteed to work with Cedega/Wine is somewhat
> > small,
> > > > > > including only the biggest titles.
> > > > > >
> > > > > > On Dec 27, 2007 9:43 PM, JT Moree < >
> wrote:
> > > > > > >
> > > > > > > Judd Pickell wrote:
> > > > > > > > Sorry, but this argument falls on its face when you consider
> the
> > > > cost
> > > > > > > > of the console and quality of the game. When a console costs
> as
> > much
> > > > > > > > as the upgrades to a PC, I hardly call that being better.
> > Especially
> > > > > > > > since the cost of the games is almost the same.
> > > > > > >
> > > > > > >
> > > > > > > You seem to miss my point entirely. I disagree with your
> > arguments
> > > > but
> > > > > > > we're quite off topic I think.
> > > > > > >
> > > > > > > Let me recap:
> > > > > > >
> > > > > > > Chris made a point about gaming on windows being better than
> other
> > PC
> > > > > > > platforms. I did NOT disagree with this statement--in fact I
> > agreed
> > > > > > > with it. But I went a step further and made a point that
> gaming
> > on
> > > > > > > Windows stinks compared to consoles.
> > > > > > >
> > > > > > > I then gave reasons why PC gaming (Windows, LInux, MAc) is
> never
> > as
> > > > > > > simple and easy as a console. I am the one who gets calls
> from
> > > > friends
> > > > > > > and family to help with their stupid PC problems. I"ll be
> happy
> > to
> > > > > > > refer them to you if you disagree with my assessment. ;)
> > > > > > >
> > > > > > > I ended by saying people who want to play games should buy
> > consoles
> > > > (so
> > > > > > > that they dont' call ME when they have problems.)
> > > > > > >
> > > > > > > You seemed to reply with something along the lines of:
> consoles
> > are
> > > > > > > lower quality and more expensive to upgrade than PCs. Again,
> I
> > > > disagree
> > > > > > > with this but it's OK to disagree with each other.
> > > > > > >
> > > > > > > Then you proceeded to explain why LInux has few commercial
> games.
> > Yes
> > > > I
> > > > > > > agree with all of that and it only reinforces my point.
> > > > > > >
> > > > > > > I don't think there's anything constructive to say here. I
> > suppose
> > > > you
> > > > > > > can reply if I've misunderstood your response but is this
> > discussion
> > > > > > > serving any purpose? I'm regretting that I replied to the OP.
> > > > > > >
> > > > > > > - --
> > > > > > > JT Morée
> > > > > > > PC Xperience, Inc.
> > > > > > >
> > > > > > >
> > > > > > > --
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> > > > > > --
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> > > > > > -- http://amarok.kde.org
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> > > > > --
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> > > > -- http://amarok.kde.org
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Amarok: Rediscover your music.
-- http://amarok.kde.org

Sabayon Linux: Cutting Gentoo's edge.
-- http://www.sabayonlinux.org
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