Next meeting, December 3rd
Alan Dayley
plug-devel@lists.PLUG.phoenix.az.us
Wed Nov 21 22:24:01 2001
Hey, this sounds very interesting to me. I vote for Bob to present. (He
will have the projector anyway.)
Also, I got confirmation today that we can meet at Adtron again. If no one
objects with a better location, I will request it posted to the PLUG web site
on Saturday.
Alan
On Wednesday 21 November 2001 08:07 pm, you wrote:
> Yes, I mean a technical overview of the game architecture, and a
> walkthrough of some of the code.
>
> The game itself is not too complex - it is a remake of an old
> Asteroids-like arcade game called Star Castle, but there is some
> interesting code to look at. The design is object-oriented and I have used
> classes to represent game entities. Each entity is tasked with updating
> itself and rendering itself, many times every second. The code also
> illustrates the use of some of the patterns out of Design Patterns - the
> singleton and facade.
>
> The graphics are all done with OpenGL - a large topic in itself - however
> it might be interesting to see how OpenGL works. I have implemented a
> sound-system using SDL which mixes multiple sounds. There is also particle
> system managed by a resource pool.
>
> Anyway, let me know if you are interested....
>
> -Bob