Next meeting, December 3rd

Alan Dayley plug-devel@lists.PLUG.phoenix.az.us
Wed Nov 21 22:24:01 2001


Hey, this sounds very interesting to me.  I vote for Bob to present.  (He 
will have the projector anyway.)

Also, I got confirmation today that we can meet at Adtron again.  If no one 
objects with a better location, I will request it posted to the PLUG web site 
on Saturday.

Alan

On Wednesday 21 November 2001 08:07 pm, you wrote:
> Yes, I mean a technical overview of the game architecture, and a
> walkthrough of some of the code.
>
> The game itself is not too complex - it is a remake of an old
> Asteroids-like arcade game called Star Castle, but there is some
> interesting code to look at.  The design is object-oriented and I have used
> classes to represent game entities.  Each entity is tasked with updating
> itself and rendering itself, many times every second.  The code also
> illustrates the use of some of the patterns out of Design Patterns - the
> singleton and facade.
>
> The graphics are all done with OpenGL - a large topic in itself - however
> it might be interesting to see how OpenGL works.  I have implemented a
> sound-system using SDL which mixes multiple sounds.  There is also particle
> system managed by a resource pool.
>
> Anyway, let me know if you are interested....
>
> -Bob