3D Video cards

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Author: Robert Bushman
Date:  
Subject: 3D Video cards
I had this problem with TNT/AMD/Linux. Something
about all three making incompatible assumptions
about the memory bus. The temporary solution was
to set a CPU flag in lilo.conf - which disabled
some x86 memory performance tweak. Alan Cox talked
about patching the kernel I think, but I don't
know if it has happened yet.

Unfortunately, the drive that I have set up for
GL isn't plugged in right now or I'd connect to
that machine (it's at home) and get it for you.

Vague enough? How 'bout this:

I think I read about it on Slashdot, which pointed
to an article on Gentoo that was tracking the issue,
but now I can't find either article.

No wait, I found it:
http://slashdot.org/article.pl?sid=02/01/21/0750226&mode=thread&tid=142

On Mon, 26 Aug 2002, Gary Nichols wrote:

> Is he using THE Nvidia drivers from their site? I've been using that
> driver for a few months now on a GeForce2 AGP card with zero problem - and
> I've used it on QuakeIII, Soldier Of Fortune, HOMM, Myth, Descent, etc.
> Note: this stability was achieved after making sure my case was being
> cooled properly. Those GF cards get HOT.
>
>
> On
> Mon, 26 Aug 2002, Nathan England wrote:
>
> > -----BEGIN PGP SIGNED MESSAGE-----
> > Hash: SHA1
> >
> >
> > Not to start a flame war, but I want some opinions on video cards under X and
> > how you feel the support is.
> >
> > I use an ATI Rage 128 16mb agp. The linux support is great, 2d and 3d is
> > excellent with this card. I have no complaints.
> >
> > My best friend uses a GForce 2 MX 32mb pci card. The nVidia drivers are
> > excellent for 3d gaming, but his machine freezes up a lot. When playing 3D
> > games or using konqueror to view the web it locks up very often with the
> > nvidia drivers. But while using the frame buffer, it works flawlessy, but no
> > accelleration.
> >
> > What is your take on this? Do the nVidia drivers lock up machines a lot? Or
> > should he look into a new card?
> >
> > What video cards do plug users use? What kinds of problems do you have with
> > normal 2d vs. 3D ?
>
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