As far as quake goes...it went open source forever ago...and you'd want GLQuake for sure.
ancient? heck no! Galga is ancient.... pacman..... pong!
On Sun, Jun 8, 2008 at 11:56 PM, Kurt Granroth
<kurt+plug-discuss@granroth.com> wrote:
> Does anybody currently play classic DOOM (DOOM, DOOM II, and Final DOOM) on
> Linux? If so, what do you use?
>
> I got bit by a nostalgia bug lately and want to play the original DOOM. I
> remember using Doom Legacy back in the day but the binary doesn't work on my
> 64-bit openSUSE system and it doesn't come close to compiling with a modern
> gcc 4.x compiler.
>
> The Eternity project does have a working engine... but it's not much beyond
> a classic port. It only goes up to 1024x768 for instance and doesn't have
> the OpenGL effects that newer engines have and that Doom Legacy has spoiled
> me for.
>
> So am I alone in playing these (now ancient) games? Or what is the
> preferred engine?
>
> Kurt
>
>
> -----------------------------------------------------
> PLUG-discuss mailing list - PLUG-discuss@lists.plug.phoenix.az.us
> To subscribe, unsubscribe, or to change your mail settings:
> http://lists.PLUG.phoenix.az.us/mailman/listinfo/plug-discuss
>
:-)~MIKE~(-:
---------------------------------------------------
PLUG-discuss mailing list - PLUG-discuss@lists.plug.phoenix.az.us
To subscribe, unsubscribe, or to change your mail settings:
http://lists.PLUG.phoenix.az.us/mailman/listinfo/plug-discuss