I've noticed a lot of conversation regarding sound problems on a few of the lists I participate on and thought I might give a shout out on a little known, but very handy application: "joss" (formerly q3jack) which I host on behalf of the author: http://www.craknet.net/joss It is similar to "aoss" but works with the jackd audio connection kit, and I find it handles MMAP much better than the other solutions. I can use multiple sound inputs and they actually work. Mostly I leverage it so I can use my headset for teamspeak and play quake at the same time ( http://www.urbanterror.net) On a similar note, I have a quick rant/question...can anyone provide a reason WHY developers continue to build apps to use OSS when its known to be an epic piece of sh*t? Cheers. On Tue, May 20, 2008 at 11:00 PM, wrote: > > On Tue, 20 May 2008 11:34:52 -0700, "Matt Graham" > said: > > After a long battle with technology, der.hans wrote: > > > Am 19. Mai, 2008 schwatzte storkus@storkus.com so: > > >> Next up, the question: has anyone tried gaming on FreeBSD? I've seen > > >> past stuff mainly about problems WRT native software liking ALSA over > > >> OSS, but I don't know if that's been solved or got worse. What about > WINE > > >> and its descendents? > > > I'm always trying to find gaming info for *NIX. I discovered atanks > last > > > week, but doubt it'd fit real gaming cravings. > > > > > I guess I should've been more specific. I'm not looking at playing > console stuff, but I appreciate the info for possible future use! > > Right now, the programs are based on the Quake engines, specifically > Urban Terror running ioquake3 and Enemy Territory:Quake Wars running > on the Quake 4 engine. id software makes all their engines available > natively on Linux, which is one reason why I've been playing them. > There are many game SERVERS running on FreeBSD out there, but I'm > having a hard time finding client info. If it wasn't for Darwin, I'd > say a Mac binary would work, but I'm sure it won't. > > > Wine is hit-or-miss. If you have a specific program you want to run, > > it's > > always best to check it out at winehq.com and see if it can be made to > > work > > without major hassle. Wine *still* can't run Progress Quest without > > graphical glitches (sigh). > > Oh yes, I know. In my case it would be one of the Valve games (Half > Life, > Counter Strike, Team Fortress, etc) most likely. Again, though, the > problem here is not whether the game will work with Wine, but whether > Wine will get along with FreeBSD. > > > > > >> As I'm writing this, I recall that, on modern Slackware anyway, they > use > > >> modules and an initrd image, so maybe that's it. > > > Yup. Everything does at this point. The kernel is too big to boot if > you > > > don't put some stuff in modules. > > > > It's easy to put together a kernel that doesn't require an initrd. It's > > just > > that that kernel will only boot on a very limited subset of hardware. > > One of > > the first things I always do when installing a new distro is to get a > > recent > > vanilla source tarball and build a vanilla kernel that doesn't require an > > initrd because it's got everything needed to mount / built in. (This > > also > > removes bugs caused by distro patches, and typically makes it easier to > > build > > and use third-party kernel modules.) > > Total Ditto. The problem is that I was trying to use the source > included > with the distro since I obviously didn't have internet access at the > moment. > Perhaps this is where everything bombed. Or maybe something weird with > the leftover modules. My last kernel build (on my old desktop) I made > the > kernel non-modular, but I can't do that here because of the MadWIFI > thing. > > That's also one other reason I was considering FreeBSD: their support > for > Atheros chipsets is very good, with the driver developer working for > them. > That and BSD 4.3 was my very first UNIX experience, which also probably > is one reason I'm so fond of Slackware--well, that and I'm familiar with > it, having run it for over a decade now on all my machines. > > > > > -- > > "Oh bother," said the Borg, "We've assimilated Pooh." > > --MHR on alt.fan.pratchett > > LOL!! > > Mike > --------------------------------------------------- > PLUG-discuss mailing list - PLUG-discuss@lists.plug.phoenix.az.us > To subscribe, unsubscribe, or to change your mail settings: > http://lists.PLUG.phoenix.az.us/mailman/listinfo/plug-discuss > -- "A man is defined by the questions that he asks; and the way he goes about finding the answers to those questions is the way he goes through life."