Perhaps a quick into to basic modeling ending ultimately with showing some UV unwraping. Perhaps add in some basic animation if the other 2 go quickly enough otherwise a good subject for another meeting. The other stuff on the list doesn't really do anyone any good if they can't even figure out how to model something... and it's been 7 or 8 years since I covered basic modeling, and I think I did it for a west side meeting, so East side would have been even longer.... and it was the old interface. Time for a refresher for a totally different crowed. Brian Cluff On 07/25/2014 11:42 PM, Phil Waclawski wrote: > Blender is such a huge program, I'm not sure what folks will be > interested in, does anyone have any preferences? > > Some possible topics > > 1. Basic modelling tools demonstration > 2. Methods to UV unwrap a model (So you can put 2D textures on it) > 3. Basic armature (rigging) concepts > 4. basic info on how to use Blender for 3D printing > > > Phil W. > > > --------------------------------------------------- > PLUG-discuss mailing list - PLUG-discuss@lists.phxlinux.org > To subscribe, unsubscribe, or to change your mail settings: > http://lists.phxlinux.org/mailman/listinfo/plug-discuss > --------------------------------------------------- PLUG-discuss mailing list - PLUG-discuss@lists.phxlinux.org To subscribe, unsubscribe, or to change your mail settings: http://lists.phxlinux.org/mailman/listinfo/plug-discuss