> The biggest issue is that all your pointers are twice as big. The > next issue is that while it was possible to never use int and always > use something like int32 and define that to be int in a header file, > I've only seen one place where everybody coded this way consistently. > So as a practical matter, the ints are going to double in size too. Correct for pointers, but not for ints. x86-64 C compilers still define ints to be 32 bits. longs change from 32 bits to 64 bits in the move from i386 to x68-64, but chars, shorts, ints, and long longs are the same size on both. -Dale --------------------------------------------------- PLUG-discuss mailing list - PLUG-discuss@lists.plug.phoenix.az.us To subscribe, unsubscribe, or to change your mail settings: http://lists.PLUG.phoenix.az.us/mailman/listinfo/plug-discuss