Lucas Vogel wrote: > Buildin and playing with this program threatens my study schedule this > weekend: > http://www.oreillynet.com/pub/a/linux/2000/09/15/blackhole.html?page=1 OK, this got me interested.. so I just compiled and installed Mesa-3.0 so I could use OpenGL. Prior to installing Mesa, I was missing gl.h, glu.h, and glut.h Now I am just missing glut.h I find the whole OpenGL thing a little confusing, especially considering I am reluctant to invest in a gaming videocard. Essentially I am just adding a whole bunch of generic function calls that will do what a program would have done anyways (draw to the screen) but everything is abstracted one layer over so that someday, it might be 3D accelerated. OK.. fair enough - but why does it seem so hard to gather together all the pieces? -- jkenner@mindspring.com __ I Support Linux: _> _ _ |_ _ _ _| Working Together To <__(_||_)| )| `(_|(_)(_| To Build A Better Future. |