[PLUG-Devel] Questions about Silverlight/Moonlight?

Ted Gould ted at gould.cx
Wed Sep 5 17:50:03 MST 2007


On Wed, 2007-09-05 at 18:03 -0500, 'josh coffman' wrote:
> >-- If I Moonlight exists, what's the point of Silverlight?  No,
> >seriously.  Mono runs on Win32, Moonlight will likely run on Win32, I
> >really don't see why anyone would want to run the close source version
> >of something that is 100% compatible with the open source version (which
> >MS has said Moonlight will be).
> 
> Or if Mono exists, what's the point of .Net... Most [windows] people 
> don't care about open source or closed source, they just want it to 
> work. Why would a windows user want to have to install mono in order 
> to view a silverlight website, when they can just installed the 
> silverlight plugin as easy as they would the flash plugin. And if it 
> wasn't that easy, then Silverlight would be dead in the water.

You're assuming that Moonlight couldn't have an easy to install, simple
plugin.  I don't think that you'd need the whole Mono stack, but even if
it is much smaller than the .Net one.  Heck, Mono runs on the 770.

> >-- As the web becomes mobile, why should I care about this?  It seems
> >like another canvas widget, but without the general support.  Why is MS
> >reimplementing canvas (with some improvements, I admit) when extending
> >it is probably easier and more likely to get into distribution faster?
> >It seems like with SVG and Canvas I already have everything in
> >Silverlight... (minus video, but browsers can already do that)
> 
> Richer media on the web. One thing that MS does well, in my opinion, is 
> empower and promote their development platform. I'm not a Flash guy, but 
> I am very good with .Net. Silverlight gives me the ability to do richer 
> media with very little time into new skills. Mono & moonlight gives me 
> the option of doing it w/o the MS stack.

Wasn't this the goal of DirectX?  Is Silverlight basically the .Net
version of DirectX?  Well, with a browser plugin.

		--Ted

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